Skip to main content

A Different Kind of Animate (Fantasy AGE)

Back when I was in full Gothic swing, my husband sought to run a torches-and-pitchforks Transylvanian sort of game where the PCs were humanity's last bastion against the things that go bump in the night. Complicating that was the makeup of the party: mostly things that go bump in the night. We discarded the default stats on the fantasy races species in favor of our own write-ups.
                   The race species list included deadmen (ranging from Frankenstein's monster to mummies), werewolves, vampires, wraiths, humans, and my own creation--the animates, which are the nonorganic answer to Frankenstein's monster. I wanted an opportunity to play a gargoyle (I'll find the right place for a gargoyle in my ideas, someday) but I also wanted to play Marina , the glass golem from "Aurics and Animates." I may post some of the other bits later.

Comments